Through my various readings and studies at the library of Sarceline I came across a dissertation from a one, Kikki Steinmore, “Dissertation: Technomages. Disaster or Next Evolutionary Step?”. A fascinating read approved by the Wizards before my time. I wish to add my voice to this dissertation, assuage some concerns, and update developments in the field from the perspective of a learned magic user and engineer. It in no way comes as a surprise that alongside the war machine that is the Grand Alliance our technology has jumped considerably again since last writing. Our allies have repaired and utilized space travel with the aid of the Light and our own colleagues in Dalaran have mastered mass travel systems capable of expending copious arcane energy to move great works or armies. With the discovery and utilization of Azerite, the empowered blood of a titan, the world of technology has exploded from mere baubles to empowered weapons of mass destruction that may yet prove Theramore to be a minor footnote in our history.
All is not lost, however. The material is exceedingly expensive and difficult to procure even with a ceasefire in place, and the potential for mishandling is quite high as it proves to be more volatile than a container of Fire Crystals. The previous write up indicated that Gnomes, Dwarves, and Goblins were the primary namesake of such technomancy. I disagree. From the paper, “ Techno-mages can create or enchant a piece of equipment with magical qualities. - Techno-mages have the capability to engineer a piece of technology that draws the power and reaction from magic sources, such as leystones or crystals with high amount of arcane power stored in them. Think a battery. - Techno-mages have the skill and the knowledge to manipulate metals and ore that is known to possess magical qualities, and shape it in a way that would net the user specific defensive or offensive, as well as utility quality. “*
The classification is not incorrect but these are values I myself already work into our everyday R&D. Take for example the invention of the Imperium Class Armor. I have created an armor from the Harvest Watcher Chassis that utilizes a mineral for cooling, Smokite, an enchanted power crystal, Arcanocrystal, and reinforced enchanted ablative plates. Normally, these would be procured from a mage circle or from an aftermarket vendor but instead I have created and implemented them myself. I’m a human. Further, I’ve been able to begin work an a Power Core of sorts that uses grains of Azerite surrounded by the Smokite wind swirls and then I’m hoping enchanted with the strength of the Earth to ground it in place reducing the need for plating or the threat of explosion from a mere jostle.
The foresight of this mage is something to be commended however. The advent of Technomancy is becoming slowly more commonplace but our own Regiment, however, sticks to the old ways more often than not and fears magic...let alone my own inventions. The idea is to make our weapony more potent, the risk minimal, and our cohesion a thing of wonder. If I could procure the needed materials to create a small foundry at Sarceline we could produce enchanted arms and armor that would make the Lord Commander blush and our elite soldiers shine.
These gifts do not to be squirreled away. Much of my own time has been spent honing my gift in enchantment alongside engineering to reduce overhead material cost and the penchant for explosives that Technomancy gives way to; even more so than regular engineering. My colleague warned of dangers...caution. These can be mitigated with simple Abjuration and approved personnel. I wish merely to educate that my craft and the creations there-in are not a thing to be alarmed about or watched with a suspicious eye but a craft to be honed and passed on to those who come after us. The school of Enchantment has always been a way to improve and enhance what we have. Engineering a way to progress forward while mitigating loss...these two naturally work together. The might of the Arcane empowering and giving life to weapons of war, bulwarks of peace, and engines of progress is a wonder I shall continue to cultivate. I hope others will join me. Corporal Samuel Cooper Wizard of Sarceline The First Regiment
*Steinmoore, Kikki. “Dissertation: Technomages. Disaster or Next Evolutionary Step?” Library of Sarceline, July 20, 39 LC.
Seek out an officer in-game! When applications are approved a list of everybody who can interview you will be listed along with their in-game names. Using /who and typing the guild name also works as well!
Hello. i was just wondering how i can contact someone for my in-character interview.